While the rom itself features the typical OG-type ratings you've come to expect, some changes of note have been in updating the graphics and addressing a fairly unnoticed but longstanding issue. In a 'better late than never' release, the 13th annual Tecmo Super Bowl edition appears for the first time as a post-season release. **Please note this is a WIP rom, so check back often for revisions!** Special thanks to Maverick209 for his insight on player ratings. Rosters may not be 100% perfect and any comments are appreciated. Many thanks to other user submitted roms for player stats and editing. *If you aren't using an emulator that supports these functions, don't care about flickering sprites,Īnd just want to play, download the NES Classic Edition Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes. Config \ Video \ Check 'allow more than 8 sprites per scanline.'Ģ. Or livestream SIMS, unless you're familiar with the No Sprite Hack)ġ. (This is probably the version you would want to make a physical cartridge from, *Preseason and zero win games are now more challenging *COM defensive coverage late in season (28 and 32 team codes) *OB throws ball instead of taking sack and runs less *PR speed change from SS to actual PR player *Faster handoffs, pitches, snaps
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